digital imaging and web design

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In theory: [strategy][comms planning][architecture][writing for the web]

digitally altered pic of Degas' "absinthe drinker"

Strategy


 

Define goals: get people to agree on what they are if it’s for a client.

Analyse other sites:

  • What do you like?
  • What do you hate?
  • What would you like to emulate?
  • What are your "competitors" doing?
  • Chart their approach with an analysis similar to what we’ve been doing in class:
    • Content
    • Graphic Design
    • Technology
    • Usabilty

Write Scenarios:

  • What is the experience that people are going to have when they come to your site?
  • What will they be looking for?
  • How will they find it?
  • From your viewer’s point of view, imagine that they have a specific goal – think about how they meet this goal? For example, I want to buy a copy of the Hitchikers Guide the Universe on Amazon. What is my experience going to be like?

Flowcharts:

  • Screenwriters use index cards when writing a screen play – each scene gets a card. Try a similar approach.
  • Play with the order of the cards.

This is the start of figuring out your Information Architecture (Navigation)

Go back to the Comms Plan, get it okay’d if you’ve got a client.

Back to top

Some facts about Navigation:

  • Viewers look at content first
  • Viewers tend to ignore nav bars and other design features
  • Viewers either don’t understand, or don’t care about the underlying structure
  • Viewers are goal driven.
  • (idea of surfing vs. seeking)
  • Viewers will revert to a search function (or start there) if it’s not easy
  • Viewers are ruthless – if it’s not relevant or interesting, they’ll be gone
  • Does this mean navigation is unimportant? – on the contrary, it’s vital.

A few tips:

  • Generic links: don’t link everything to every page. A few links a page is better, so that it is easier for the audience to find what it’s looking for.
  • Structural links: don’t cross link too much. Use:
    • Nav bar
    • Drop downs
    • A consistent text only link to second level pages
  • Don’t make your site different from everything else
  • Make it easy – no "mystery meat" navigation

Next steps (preview):

>>Content Map: what content goes on what page
>>Site Map: what each page is called

Storyboards: what the pages are going to look like – sample flow

Don't underestimate the importance
of looking at your competition.
The analysis that you do will serve you
well when it comes time to start
thinking about how you want to design
your site.

In my evaluation of your web projects,
I will most likely be looking at other,
similar websites as yours to see if you've
taken this step.

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